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Store branch
Free
Usually ready for pickup in 24 hours
75 9th Ave, New York, NY 10011-7006
(+84) 123 456 789
Store hours
Mon - Fri, 8:30am - 10:30pm,
Saturday, 8:30am - 10:30pm,
Sunday, Closed -
Store branch
Free
Usually ready for pickup in 24 hours
75 9th Ave, New York, NY 10011-7006
(+84) 123 456 789
Store hours
Mon - Fri, 8:30am - 10:30pm,
Saturday, 8:30am - 10:30pm,
Sunday, Closed -
Store branch
Free
Usually ready for pickup in 24 hours
75 9th Ave, New York, NY 10011-7006
(+84) 123 456 789
Store hours
Mon - Fri, 8:30am - 10:30pm,
Saturday, 8:30am - 10:30pm,
Sunday, Closed
Subheading
Product comparison
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Products
25001 products
25001 products
Sort by:
- Featured
- Most relevant
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- Alphabetically, A-Z
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- Price, high to low
- Date, old to new
- Date, new to old
$0.45
-
Rarity:
C
-
#:
162
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Creature Type or Sub Type:
Creature — Human Warrior
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P:
4
-
T:
4
-
Rules Text Contains:
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Morph 2WBG (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
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Flavor:
"These roads are desolate and changeable. Follow me, or die in the wastes."
Receives in 6 days.
From $0.35
-
Rarity:
U
-
#:
120
-
Creature Type or Sub Type:
Creature — Human Warrior
-
P:
3
-
T:
3
-
Rules Text Contains:
Abzan Kin-Guard has lifelink as long as you control a white or black permanent.
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Flavor:
"The Mardu rush headlong toward extinction. We ensure the longevity of our clan by protecting our territory, not rampaging through it."
Receives in 6 days.
$0.35
-
Rarity:
U
-
#:
238
-
Creature Type or Sub Type:
Artifact
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Rules Text Contains:
When this artifact enters, search your library for a basic Plains, Swamp, or Forest card, reveal it, put it into your hand, then shuffle.
1WBG, T, Sacrifice this artifact: Create an X/X White Spirit creature token, where X is the greatest toughness among creatures you control. Activate only as a Sorcery
Receives in 6 days.
From $0.35
-
Rarity:
C
-
#:
3
-
Creature Type or Sub Type:
Enchantment
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Rules Text Contains:
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has vigilance as long as you control a black or green permanent.
Receives in 6 days.
From $0.35
-
Rarity:
C
-
#:
4
-
Creature Type or Sub Type:
Creature — Bird Soldier
-
P:
2
-
T:
2
-
Rules Text Contains:
Flying
When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
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Flavor:
"A tempest is coming. Turn your faces toward the wind!"
Receives in 6 days.
From $0.45
-
Rarity:
U
-
#:
91
-
Creature Type or Sub Type:
Instant
-
Rules Text Contains:
Target creature blocks this turn if able. You may have it gain reach until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
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Flavor:
"I'll show you original research, you hack!"
Receives in 6 days.
$0.49
-
Rarity:
R
-
#:
7
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Creature Type or Sub Type:
Sorcery — Lesson
-
Rules Text Contains:
Choose one —
• Choose a nonland card game. Opponents can't cast spells with the chosen name until your next turn.
• Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated.
Receives in 6 days.
From $0.45
-
Rarity:
Common
-
Number:
303
-
Description:
Sentinel
When Played: Give an Experience token to each friendly damaged unit. -
Aspect:
Vigilance;Villainy
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Card Type:
Unit
-
Traits:
Imperial;Vehicle;Walker
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Cost:
6
-
Power:
5
-
HP:
5
-
Arena Type:
Ground
Receives in 6 days.
From $0.35
-
Rarity:
Common
-
Number:
037/252
-
Description:
Sentinel (Units in this arena can't attack your non-Sentinel units or your base.)
When Played: Give an Experience token to each friendly damaged unit. -
Aspect:
Vigilance;Villainy
-
Card Type:
Unit
-
Traits:
Imperial;Vehicle;Walker
-
Cost:
6
-
Power:
5
-
HP:
5
-
Arena Type:
Ground
Receives in 6 days.
$0.49
-
Rarity:
Common
-
Number:
675
-
Description:
When Played: You may deal 1 damage to a friendly unit with 2 or less power and ready it.
-
Aspect:
Aggression
-
Card Type:
Unit
-
Traits:
Imperial;Official
-
Cost:
3
-
Power:
3
-
HP:
4
-
Arena Type:
Ground
Receives in 6 days.
$0.70
-
Rarity:
Common
-
Number:
429
-
Description:
When Played: You may deal 1 damage to a friendly unit with 2 or less power and ready it.
-
Aspect:
Aggression
-
Card Type:
Unit
-
Traits:
Imperial;Official
-
Cost:
3
-
Power:
3
-
HP:
4
-
Arena Type:
Ground
Receives in 6 days.
$0.35
-
Rarity:
Common
-
Number:
165/264
-
Description:
When Played: You may deal 1 damage to a friendly unit with 2 or less power and ready it.
-
Aspect:
Aggression
-
Card Type:
Unit
-
Traits:
Imperial;Official
-
Cost:
3
-
Power:
3
-
HP:
4
-
Arena Type:
Ground
Receives in 6 days.
$0.35
-
Rarity:
C
-
#:
40
-
Creature Type or Sub Type:
Creature — Drake
-
P:
2
-
T:
2
-
Rules Text Contains:
Kicker 4 (You may pay an additional 4 as you cast this spell.)
Flying
If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it.
Receives in 6 days.
$0.49
-
Rarity:
Common
-
Number:
556
-
Description:
Sentinel (Units in this arena can't attack your non-Sentinel units or your base.)
Piloting [2, Vigilance] (You may play this as an upgrade on a friendly Vehicle without a Pilot.) Attached unit gains Sentinel. -
Aspect:
Vigilance
-
Card Type:
Unit
-
Traits:
Imperial;Pilot
-
Cost:
2
-
Power:
1(+1)
-
HP:
1(+1)
-
Arena Type:
Ground
Receives in 6 days.
$0.40
-
Rarity:
Common
-
Number:
320
-
Description:
Sentinel
Piloting [2, Vigilance] Attached unit gains Sentinel. -
Aspect:
Vigilance
-
Card Type:
Unit
-
Traits:
Imperial;Pilot
-
Cost:
2
-
Power:
1(+1)
-
HP:
1(+1)
-
Arena Type:
Ground
Receives in 6 days.
$0.35
-
Rarity:
Common
-
Number:
058/262
-
Description:
Sentinel (Units in this arena can't attack your non-Sentinel units or your base.)
Piloting [2, Vigilance](You may play this as an upgrade on a friendly Vehicle without a Pilot.)
Attached unit gains Sentinel.
-
Aspect:
Vigilance
-
Card Type:
Unit
-
Traits:
Imperial;Pilot
-
Cost:
2
-
Power:
1 (+1)
-
HP:
2 (+2)
-
Arena Type:
Ground
Receives in 6 days.
$0.35
-
Rarity:
C
-
#:
41
-
Creature Type or Sub Type:
Creature — Human Wizard
-
P:
3
-
T:
2
-
Rules Text Contains:
This spell costs 1 less to cast if you control a Wizard.
When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand.
-
Flavor:
"We don't choose who comes here. We choose how long they stay."
Receives in 6 days.
$0.35
-
Rarity:
C
-
#:
267
-
Creature Type or Sub Type:
Creature — Human Wizard
-
P:
3
-
T:
2
-
Rules Text Contains:
This spell costs 1 less to cast if you control a Wizard.
When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand.
-
Flavor:
"We don't choose who comes here. We choose how long they stay."
Receives in 6 days.
$0.40
-
Rarity:
C
-
#:
41
-
Creature Type or Sub Type:
Creature — Human Wizard
-
P:
3
-
T:
2
-
Rules Text Contains:
This spell costs 1 less to cast if you control a Wizard.
When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand.
-
Flavor:
"We don't choose who comes here. We choose how long they stay."
Receives in 6 days.
$0.55
-
Rarity:
R
-
#:
40
-
Creature Type or Sub Type:
Creature — Human Wizard
-
P:
2
-
T:
3
-
Rules Text Contains:
At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost 2 more to cast.
-
Flavor:
As a young student, she dusted the shelves of Tolaria's great library. Now, she writes the books that line them.
Receives in 6 days.
$0.35
-
Rarity:
Common
-
Number:
384
-
Aspect:
Command
-
Card Type:
Upgrade
-
Traits:
Learned
-
Cost:
2
-
Power:
2
-
HP:
2
Receives in 6 days.
From $0.35
-
Rarity:
Common
-
Number:
120/252
-
Aspect:
Command
-
Card Type:
Upgrade
-
Traits:
Learned
-
Cost:
2
-
Power:
2
-
HP:
2
Receives in 6 days.
From $0.45
-
Rarity:
C
-
#:
41
-
Creature Type or Sub Type:
Creature — Wall
-
P:
0
-
T:
5
-
Rules Text Contains:
Defender
Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card. This ability triggers only once each turn.
-
Flavor:
Once the society of Mishra took control, the Tolarian Academy at Lat-Nam became a haven for dark research.
Receives in 6 days.
From $0.51
-
Rarity:
Rare
-
Number:
BT23-007
-
Description:
[Activate:Main] [Limit 1] If you have 4 or more energy, you place 2 of your Z-Energy in your Drop, and you place this card from under a "Destroyed West City" in your Battle Area on top of that card : Choose up to 1 of your "Android 17 & Android 18, Domination Achieved" and it gets +5000 power for the turn.
[Activate:Main] [Limit 1] Place a "Destroyed West City" from under this card on top of this card, then choose 1 of your red "Android 17" cards and 1 of your red "Android 18" cards : Play up to 1 "Android 17 & Android 18, Domination Achieved" from your hand or Drop, then place all of the chosen cards under that card.
-
Card Type:
Z-Extra
-
Color:
Red
-
Energy(Color Cost):
3(RRR)
-
Z-Energy Cost:
3
Receives in 6 days.
Related collections
Questions and answers
Quels sont les délais de livraison ?
During homogenization, milk is subjected to high pressure in order to standardize and disperse the fat globules in the milk. There are currently only a handful of studies on the potential health effects of homogenized milk. Based on existing studies, there is no correlation between homogenization and the onset of illnesses such as diabetes, cardiovascular disease or allergies. From a scientific point of view, there is little reason to believe that altering the fat particles in the milk could be detrimental to the health of the general population.
Offrez-vous la livraison à Repentigny ?
Les cartes sont-elles authentiques ?
Est-ce que certaines cartes peuvent être annulées après une commande ?
Frequently asked question
Nous offrons la livraison rapide à Repentigny, Charlemagne et partout au Québec.
Use this text to answer questions in as much detail as possible for your customers.
Oui
Oui. En raison des fluctuations rapides du marché des cartes à collectionner, certaines commandes peuvent être ajustées ou annulées en cas d’erreur de prix, de stock ou de variation importante de la valeur d’une carte. Nous faisons toujours de notre mieux pour honorer les commandes, mais nous nous réservons le droit d’annuler une transaction si nécessaire.
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