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Saturday, 8:30am - 10:30pm,
Sunday, Closed -
Store branch
Free
Usually ready for pickup in 24 hours
75 9th Ave, New York, NY 10011-7006
(+84) 123 456 789
Store hours
Mon - Fri, 8:30am - 10:30pm,
Saturday, 8:30am - 10:30pm,
Sunday, Closed -
Store branch
Free
Usually ready for pickup in 24 hours
75 9th Ave, New York, NY 10011-7006
(+84) 123 456 789
Store hours
Mon - Fri, 8:30am - 10:30pm,
Saturday, 8:30am - 10:30pm,
Sunday, Closed
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Product comparison
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Innistrad: Crimson Vow Magic 2021
441 products
441 products
Sort by:
- Featured
- Most relevant
- Best selling
- Alphabetically, A-Z
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- Price, low to high
- Price, high to low
- Date, old to new
- Date, new to old
$0.65
-
Rarity:
R
-
#:
33
-
Creature Type or Sub Type:
Creature — Human Wizard
-
P:
1
-
T:
4
-
Rules Text Contains:
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Imperious Mindbreaker is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness."
Receives in 6 days.
$0.80
-
Rarity:
R
-
#:
162
-
Creature Type or Sub Type:
Creature — Human Werewolf // Creature — Werewolf
-
P:
3/4
-
T:
3/4
-
Rules Text Contains:
Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.
1R: Ill-Tempered Loner gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
//
Howlpack Avenger
Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.
1R: Howlpack Avenger gets +2/+0 until end of turn.
Nightbound (If a player casts a least two spells during their own turn, it becomes day next turn.)
Receives in 6 days.
From $0.45
-
Rarity:
C
-
#:
161
-
Creature Type or Sub Type:
Creature — Wolf
-
P:
2
-
T:
2
-
Rules Text Contains:
As long as you control another Wolf or Werewolf, Hungry Ridgewolf gets +1/+0 and has trample.
-
Flavor:
Even vampires know to travel faster when they hear howling in the Geier Reach passes.
Receives in 6 days.
$0.55
-
Rarity:
T
-
#:
10
-
Creature Type or Sub Type:
Token Creature — Human
-
P:
1
-
T:
1
Receives in 6 days.
$0.55
-
Rarity:
T
-
#:
1
-
Creature Type or Sub Type:
Token Creature — Human
-
P:
1
-
T:
1
Receives in 6 days.
$5.50
-
Rarity:
T
-
#:
1 // 16
-
Creature Type or Sub Type:
Token Creature — Human // Token Creature — Vampire
-
P:
1/1
-
T:
1/1
-
Rules Text Contains:
Vampire
Lifelink
Receives in 6 days.
$0.95
-
Rarity:
T
-
#:
1 // 2
-
Creature Type or Sub Type:
Token Creature — Human // Token Creature — Spirit
-
P:
1/1
-
T:
1/1
-
Rules Text Contains:
Spirit
Flying
Receives in 6 days.
$0.80
-
Rarity:
T
-
#:
13 // 15
-
Creature Type or Sub Type:
Token Creature — Insect // Token Creature — Human Soldier
-
P:
1/1
-
T:
1/1
-
Rules Text Contains:
Human Soldier
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Receives in 6 days.
$1.30
-
Rarity:
T
-
#:
15
-
Creature Type or Sub Type:
Token Creature — Human Soldier
-
P:
1
-
T:
1
-
Rules Text Contains:
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Receives in 6 days.
$2.50
-
Rarity:
R
-
#:
205
-
Creature Type or Sub Type:
Creature — Human Werewolf // Creature — Werewolf
-
P:
2/4
-
T:
2/4
-
Rules Text Contains:
This spell can't be countered.
1G, T: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
//
Wildsong Howler
Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Receives in 6 days.
$4.00
-
Rarity:
R
-
#:
204
-
Creature Type or Sub Type:
Enchantment
-
Rules Text Contains:
At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn.
Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.
Receives in 6 days.
From $0.40
-
Rarity:
C
-
#:
203
-
Creature Type or Sub Type:
Creature — Human Werewolf
-
P:
4/6
-
T:
4/4
-
Rules Text Contains:
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
//
Riphook Raider
Riphook Raider can't be blocked by creatures with power 2 or less.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
-
Flavor:
The local gossips swore Nesmith lost his hands in a fight with a werewolf.
//
They weren't entirely wrong.
Receives in 6 days.
From $0.35
-
Rarity:
C
-
#:
257
-
Creature Type or Sub Type:
Artifact
-
Rules Text Contains:
T: Add one mana of any color.
2, T: Exile target card from a graveyard.
-
Flavor:
After the Travails, Runechanters set about repairing twisted symbols of Avacyn as the first step in restoring faith in the Church.
Receives in 6 days.
$0.49
-
Rarity:
S
-
#:
45
Receives in 6 days.
From $0.35
-
Rarity:
U
-
#:
160
-
Creature Type or Sub Type:
Artifact — Vehicle
-
Rules Text Contains:
Trample
Tap two untapped creatures you control: Honeymoon Hearse becomes an artifact creature until end of turn.
-
Flavor:
A carriage crafted from the finest materials. Horses bred from the finest stock. Skulls taken from the finest foes.
Receives in 6 days.
$0.49
-
Rarity:
R
-
#:
390
-
Creature Type or Sub Type:
Creature — Human Shaman
-
P:
3
-
T:
5
-
Rules Text Contains:
Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle.
5G: Create a 1/1 green insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery.
Receives in 6 days.
$0.65
-
Rarity:
R
-
#:
202
-
Creature Type or Sub Type:
Creature — Human Shaman
-
P:
3
-
T:
5
-
Rules Text Contains:
Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle.
5G: Create a 1/1 green insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery.
Receives in 6 days.
$0.49
-
Rarity:
S
-
#:
13
Receives in 6 days.
From $0.35
-
Rarity:
C
-
#:
19
-
Creature Type or Sub Type:
Creature — Spirit
-
P:
3
-
T:
3
-
Rules Text Contains:
Flying
3W, Exile Heron-Blessed Geist from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery.
Receives in 6 days.
From $0.45
-
Rarity:
C
-
#:
18
-
Creature Type or Sub Type:
Creature — Bird
-
P:
2
-
T:
3
-
Rules Text Contains:
Flying
If you would gain life, you gain that much life plus 1 instead.
1W: Heron of Hope gains lifelink until end of turn.
Receives in 6 days.
From $0.40
-
Rarity:
U
-
#:
120
-
Creature Type or Sub Type:
Instant
-
Rules Text Contains:
Destroy target creature or planeswalker.
-
Flavor:
Odric resisted the vampire's curse with all his strength. But after a lifetime of fighting monsters, he was doomed to become one himself.
Receives in 6 days.
$0.70
-
Rarity:
R
-
#:
345
-
Creature Type or Sub Type:
Artifact — Clue
-
Rules Text Contains:
Investigator's Journal enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls.
2, T, Remove a suspect counter from Investigator's Journal: Draw a card.
2, Sacrifice Investigator's Journal: Draw a card.
Receives in 6 days.
From $0.49
-
Rarity:
R
-
#:
201
-
Creature Type or Sub Type:
Creature — Human Warrior
-
P:
1
-
T:
1
-
Rules Text Contains:
Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)
Hamlet Vanguard enters the battlefield with two +1/+1 counters on it for each other nontoken Human you control.
Receives in 6 days.
$0.55
-
Rarity:
S
-
#:
12
Receives in 6 days.
Questions and answers
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Frequently asked question
Nous offrons la livraison rapide à Repentigny, Charlemagne et partout au Québec.
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Innistrad: Crimson Vow Magic 2021
Magic: The Gathering – Innistrad: Crimson Vow Singles
Explore our collection of Magic: The Gathering Innistrad: Crimson Vow Singles and attend the most sinister wedding in Innistrad's history. This set features the powerful Markov vampires, legendary creatures, and stunning cards inspired by Innistrad's iconic gothic horror setting.
Whether you're building a Commander deck, completing your collection, or searching for a specific card, our Innistrad: Crimson Vow singles inventory is regularly updated to help you find exactly what you need.
At L'Univers de la Carte, we offer a wide selection of Magic: The Gathering singles with fast shipping across Canada and local delivery available in Repentigny, Charlemagne, and Lachenaie.
Why buy your Innistrad: Crimson Vow singles from us?
- Large selection of singles
- Regularly updated inventory
- Fast shipping across Canada
- Local delivery available in Lanaudière
- Cards carefully packaged and protected for shipping
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